| ITextureFormat::SetTiling()
|
Module |
|
Header |
/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITextureFormat.h |
Include |
#include "Interfaces/ITextureFormat.h" |
virtual bool SetTiling
(
const struct FTextureBuildSettings & BuildSettings,
TSharedPtr< FTilerSettings > & TilerSettings,
const TArray64< uint8 > & ReorderedBlocks,
uint32 NumBlocks
) const
Sets the tiling settings after device-specific tiling has been performed.
true on success, false otherwise.
Parameter |
Description |
---|---|
BuildSettings |
Build settings. |
TilerSettings |
The tiler settings produced by PrepareTiling. |
ReorderedBlocks |
The blocks that have been tiled. |
NumBlocks |
The number of blocks. |