uint32 bApplyYCoCgBlockScale: 1
Calculate and apply a scale for YCoCg textures. This calculates a scale for each 4x4 block, applies it to the red and green channels and stores the scale in the blue channel.
uint32 bApplyYCoCgBlockScale: 1
Calculate and apply a scale for YCoCg textures. This calculates a scale for each 4x4 block, applies it to the red and green channels and stores the scale in the blue channel.