IUnrealInsightsModule::ScheduleCommand

Called to schedule a command to run after session analysis is complete.

Windows
MacOS
Linux

References

Module

TraceInsights

Header

/Engine/Source/Developer/TraceInsights/Public/Insights/IUnrealInsightsModule.h

Include

#include "Insights/IUnrealInsightsModule.h"

Syntax

void ScheduleCommand
(
    const FString & InCmd
)

Remarks

Called to schedule a command to run after session analysis is complete. Intended for running Automation RunTests commands.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss