TTimingEventSearch::FContext::Check

Function called to check and potentially match an event.

Windows
MacOS
Linux

References

Module

TraceInsights

Header

/Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/TimingEventSearch.h

Include

#include "Insights/ViewModels/TimingEventSearch.h"

Syntax

void Check
(
    double InEventStartTime,
    double InEventEndTime,
    uint32 InEventDepth,
    const PayloadType & InEvent
)

Remarks

Function called to check and potentially match an event.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss