ITreeMapCustomization::GetDefaultColorByAttribute

Windows
MacOS
Linux

References

Module

TreeMap

Header

/Engine/Source/Developer/TreeMap/Public/ITreeMapCustomization.h

Include

#include "ITreeMapCustomization.h"

Syntax

virtual FTreeMapAttributePtr GetDefaultColorByAttribute() const

Returns

Returns the default attribute type to color the nodes based on

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss