Module |
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Header |
/Engine/Source/Editor/AnimGraph/Classes/K2Node_AnimGetter.h |
Include |
#include "K2Node_AnimGetter.h" |
struct FNodeSpawnData
Name | Description | ||
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UClass * |
AnimInstanceClass |
The instance class the spawned getter is defined on. |
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CachedTitle |
Title to use for the spawned node. |
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UField * |
Getter |
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GetterContextString |
String of combined valid contexts for the spawned getter. |
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const UAnimBlue... |
SourceBlueprint |
The blueprint the getter is valid within. |
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SourceNode |
The node the spawned getter accesses. |
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SourceStateNode |
The state node the spawned getter accesses. |
Name | Description | |
---|---|---|
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FNodeSpawnData() |