typedef TMulticastDelegate_ThreeParams< void, TArrayView< UAnimGraphNode_Base * >, IAnimBlueprintCompilationContext &, IAnimBlueprintGeneratedClassCompiledData & > FOnPostProcessAnimationNodes
Module |
|
Header |
/Engine/Source/Editor/AnimGraph/Public/IAnimBlueprintCompilerCreationContext.h |
Include |
#include "IAnimBlueprintCompilerCreationContext.h" |
Delegate fired after all animation nodes are processed
that these nodes were not pruned for connectivity (they will be the same set passed to PreProcessAnimationNodes)