IAnimBlueprintCompilerHandlerCollection::RegisterHandler

Register a named handler

Windows
MacOS
Linux

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/IAnimBlueprintCompilerHandlerCollection.h

Include

#include "IAnimBlueprintCompilerHandlerCollection.h"

Source

/Engine/Source/Editor/AnimGraph/Private/AnimBlueprintCompilerHandlerCollection.cpp

Syntax

static void RegisterHandler
(
    FName InName,
    TFunction< TUniquePtr< IAnimBlueprintCompilerHandler >(IAnimBlueprintCompilerCreationContext &)> InFunction
)

Remarks

Register a named handler

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