Module |
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Header |
/Engine/Source/Editor/AnimGraph/Public/IAnimBlueprintGeneratedClassCompiledData.h |
Include |
#include "IAnimBlueprintGeneratedClassCompiledData.h" |
class IAnimBlueprintGeneratedClassCompiledData
Interface to the writable parts of the generated class that handlers can operate on
Name | Description | ||
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FindOrAddNotify ( |
Finds a notify event or adds if it doesn't already exist. |
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FAnimBluepri... |
GetAnimBlueprintDebugData() |
Get the anim debug data for the currently-compiled class. |
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GetAnimNotifies() |
Get the currently-compiled classes anim notifies. |
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GetBakedStateMachines() |
Get the baked state machines data for the currently-compiled class. |
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FBlueprintDe... |
GetBlueprintDebugData() |
Get the debug data for the currently-compiled class. |
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GetExposedValueHandlers() |
Get the currently-compiled classes exposed value handlers. |
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GetGraphAssetPlayerInformation() |
Get the currently-compiled classes graph asset player information. |
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GetOrderedSavedPoseIndicesMap() |
Get the saved pose indices map data for the currently-compiled class. |
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FPropertyAcc... |
GetPropertyAccessLibrary() |
Get the currently-compiled classes property access library. |