IAnimBlueprintVariableCreationContext::CreateVariable

Create a class variable in the current class

Windows
MacOS
Linux

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/IClassVariableCreator.h

Include

#include "IClassVariableCreator.h"

Syntax

FProperty * CreateVariable
(
    const FName Name,
    const FEdGraphPinType & Type
)

Remarks

Create a class variable in the current class

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