IAnimNodeEditMode::GetWidgetCoordinateSystem

Returns the coordinate system that should be used for this bone

Windows
MacOS
Linux

Override Hierarchy

IAnimNodeEditMode::GetWidgetCoordinateSystem()

FAnimNodeEditMode::GetWidgetCoordinateSystem()

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/IAnimNodeEditMode.h

Include

#include "IAnimNodeEditMode.h"

Syntax

ECoordSystem GetWidgetCoordinateSystem() const

Remarks

Returns the coordinate system that should be used for this bone

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