Module |
|
Header |
/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Base.h |
Include |
#include "AnimGraphNode_Base.h" |
virtual void OnProcessDuringCompilation
(
IAnimBlueprintCompilationContext & InCompilationContext,
IAnimBlueprintGeneratedClassCompiledData & OutCompiledData
)
Process this node's data during compilation (override point)