UAnimGraphNode_Base::SupportsAssetClass

Returns whether this node supports the supplied asset class

Windows
MacOS
Linux

Override Hierarchy

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Base.h

Include

#include "AnimGraphNode_Base.h"

Source

/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Base.cpp

Syntax

virtual EAnimAssetHandlerType SupportsAssetClass
(
    const UClass * AssetClass
) const

Remarks

Returns whether this node supports the supplied asset class

Parameters

Parameter

Description

bPrimaryAssetHandler

Is this the 'primary' handler for this asset (the node that should be created when asset is dropped)

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