Module |
|
Header |
/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Base.h |
Include |
#include "AnimGraphNode_Base.h" |
Source |
/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Base.cpp |
virtual EAnimAssetHandlerType SupportsAssetClass
(
const UClass * AssetClass
) const
Returns whether this node supports the supplied asset class
Parameter |
Description |
---|---|
bPrimaryAssetHandler |
Is this the 'primary' handler for this asset (the node that should be created when asset is dropped) |