| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CopyPoseFromMesh.h |
Include |
#include "AnimGraphNode_CopyPoseFromMesh.h" |
class UAnimGraphNode_CopyPoseFromMesh : public UAnimGraphNode_Base
Name | Description | ||
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Node |
Name | Description | |
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UAnimGraphNode_CopyPoseFromMesh ( |
Name | Description | ||
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UsingCopyPoseFromMesh() |
If using CopyPoseFromMesh, the AnimBlueprint Compiler will cache this off for optimizations. |
Name | Description | ||
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GetNodeTitle ( |
Gets the name of this node, shown in title bar |
|
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GetTooltipText() |
Gets the tooltip to display when over the node |