UAnimGraphNode_CopyPoseFromMesh

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Inheritance Hierarchy

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CopyPoseFromMesh.h

Include

#include "AnimGraphNode_CopyPoseFromMesh.h"

Syntax

class UAnimGraphNode_CopyPoseFromMesh : public UAnimGraphNode_Base

Variables

Name Description

Public variable

FAnimNode_CopyP...

 

Node

Constructors

Name Description

Public function

UAnimGraphNode_CopyPoseFromMesh

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UAnimGraphNode_Base

Name Description

Public function Virtual

bool

 

UsingCopyPoseFromMesh()

If using CopyPoseFromMesh, the AnimBlueprint Compiler will cache this off for optimizations.

Overridden from UEdGraphNode

Name Description

Public function Virtual Const

FText

 

GetNodeTitle

(
    ENodeTitleType::Type TitleType
)

Gets the name of this node, shown in title bar

Public function Virtual Const

FText

 

GetTooltipText()

Gets the tooltip to display when over the node

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