UAnimGraphNode_ModifyCurve

Easy way to modify curve values on a pose

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ModifyCurve.h

Include

#include "AnimGraphNode_ModifyCurve.h"

Syntax

class UAnimGraphNode_ModifyCurve : public UAnimGraphNode_Base

Remarks

Easy way to modify curve values on a pose

Constructors

Name Description

Public function

UAnimGraphNode_ModifyCurve()

Overridden from UAnimGraphNode_Base

Name Description

Public function Virtual Const

void

 

CustomizePinData

(
    UEdGraphPin* Pin,
    FName SourcePropertyName,
    int32 ArrayIndex
)

Customize pin data based on the input

Public function Virtual Const

FString

 

GetNodeCategory()

Gets the menu category this node belongs in.

Overridden from UEdGraphNode

Name Description

Public function Virtual Const

void

 

GetNodeContextMenuActions

(
    UToolMenu* Menu,
    UGraphNodeContextMenuContext* ...
)

Gets a list of actions that can be done to this particular node

Public function Virtual Const

FText

 

GetNodeTitle

(
    ENodeTitleType::Type TitleType
)

Gets the name of this node, shown in title bar

Public function Virtual Const

FText

 

GetTooltipText()

Gets the tooltip to display when over the node

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss