| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseBlendNode.h |
Include |
#include "AnimGraphNode_PoseBlendNode.h" |
class UAnimGraphNode_PoseBlendNode : public UAnimGraphNode_PoseHandler
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Node |
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UAnimGraphNode_PoseBlendNode ( |
Name | Description | ||
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FAnimNode_Po... |
GetPoseHandlerNode() |
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const FAnimN... |
GetPoseHandlerNode() |
Name | Description | ||
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DoesSupportTimeForTransitionGetter() |
Interface to support transition getter. |
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GetAllAnimationSequencesReferred ( |
Populate the supplied arrays with the currently reffered to animation assets. |
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ReplaceReferredAnimations ( |
Replace references to animations that exist in the supplied maps. |
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EAnimAssetHa... |
SupportsAssetClass ( |
Returns whether this node supports the supplied asset class |
Name | Description | ||
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GetMenuActions |
Replacement for GetMenuEntries(). |
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GetMenuCategory() |
Override to provide a default category for specific node types to be listed under. |
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IsActionFilteredOut ( |
Determine if the node of this type should be filtered in the actions menu |
Name | Description | ||
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GetNodeContextMenuActions ( |
Gets a list of actions that can be done to this particular node |
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GetNodeTitle ( |
Gets the name of this node, shown in title bar |
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GetTooltipText() |
Gets the tooltip to display when over the node |