| UAnimGraphNode_Base::ValidateAnimNodeDuringCompilation()
|
Module |
|
Header |
/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseHandler.h |
Include |
#include "AnimGraphNode_PoseHandler.h" |
Source |
/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseHandler.cpp |
virtual void ValidateAnimNodeDuringCompilation
(
class USkeleton * ForSkeleton,
class FCompilerResultsLog & MessageLog
)
Gives each visual node a chance to do final validation before it's node is harvested for use at runtime.