UAnimGraphNode_Root

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Inheritance Hierarchy

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Root.h

Include

#include "AnimGraphNode_Root.h"

Syntax

class UAnimGraphNode_Root : public UAnimGraphNode_Base

Variables

Name Description

Public variable

FAnimNode_Root

 

Node

Constructors

Name Description

Public function

UAnimGraphNode_Root

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UAnimGraphNode_Base

Name Description

Public function Virtual Const

bool

 

IsSinkNode()

Is this node a sink that has no pose outputs?

Public function Virtual

void

 

OnProcessDuringCompilation

Process this node's data during compilation (override point)

Overridden from UK2Node

Name Description

Public function Virtual Const

void

 

GetMenuActions

Replacement for GetMenuEntries().

Public function Virtual Const

bool

 

IsNodeRootSet()

Query if this node should be kept as part of the root set during the pruning stage of compilation.

Overridden from UEdGraphNode

Name Description

Public function Virtual Const

bool

 

CanDuplicateNode()

Whether or not this node can be safely duplicated (via copy/paste, etc...) in the graph

Public function Virtual Const

bool

 

CanUserDeleteNode()

Whether or not this node can be deleted by user action

Public function Virtual Const

FString

 

GetDocumentationLink()

Get the link to the documentation.

Public function Virtual Const

FText

 

GetNodeTitle

(
    ENodeTitleType::Type TitleType
)

Gets the name of this node, shown in title bar

Public function Virtual Const

FLinearColor

 

GetNodeTitleColor()

Gets the draw color of a node's title bar

Public function Virtual Const

FText

 

GetTooltipText()

Gets the tooltip to display when over the node

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