UAnimGraphNode_SkeletalControlBase::DoRotation

Called when the widget is dragged in rotation mode

Windows
MacOS
Linux

Deprecated

  • This function is deprecated. Use a IAnimNodeEditMode-derived class to implement a new editor mode and override GetEditorMode to return its ID

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SkeletalControlBase.h

Include

#include "AnimGraphNode_SkeletalControlBase.h"

Syntax

virtual void DoRotation
(
    const USkeletalMeshComponent * SkelComp,
    FRotator & Rotation,
    FAnimNode_Base * InOutAnimNode
)

Remarks

Called when the widget is dragged in rotation mode

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