| UAnimGraphNode_Base::CustomizeDetails()
|
Module |
|
Header |
/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_TwoBoneIK.h |
Include |
#include "AnimGraphNode_TwoBoneIK.h" |
Source |
/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_TwoBoneIK.cpp |
virtual void CustomizeDetails
(
class IDetailLayoutBuilder & DetailBuilder
)
Can customize details tab