UAnimStateNodeBase::GetJumpTargetForDoubleClick

Returns the object that should be focused when double-clicking on this node (the object can be an actor, which selects it in the world, or a node/graph/pin)

Windows
MacOS
Linux

Override Hierarchy

UEdGraphNode::GetJumpTargetForDoubleClick()

UAnimStateNodeBase::GetJumpTargetForDoubleClick()

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Classes/AnimStateNodeBase.h

Include

#include "AnimStateNodeBase.h"

Source

/Engine/Source/Editor/AnimGraph/Private/AnimStateNodeBase.cpp

Syntax

virtual UObject * GetJumpTargetForDoubleClick() const

Remarks

Returns the object that should be focused when double-clicking on this node (the object can be an actor, which selects it in the world, or a node/graph/pin)

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