UAnimStateTransitionNode::ValidateBlendProfile

Validates any currently set blend profile, ensuring it's valid for the current skeleton

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MacOS
Linux

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Classes/AnimStateTransitionNode.h

Include

#include "AnimStateTransitionNode.h"

Source

/Engine/Source/Editor/AnimGraph/Private/AnimStateTransitionNode.cpp

Syntax

bool ValidateBlendProfile()

Remarks

Validates any currently set blend profile, ensuring it's valid for the current skeleton

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