Module |
|
Header |
/Engine/Source/Editor/AnimGraph/Classes/AnimationGraphSchema.h |
Include |
#include "AnimationGraphSchema.h" |
Source |
/Engine/Source/Editor/AnimGraph/Private/AnimationGraphSchema.cpp |
static void ConformAnimLayersByGuid
(
const UAnimBlueprint * InAnimBlueprint,
const FBPInterfaceDescription & CurrentInterfaceDesc
)
Conforms anim layer nodes to an interface desc by GUID