IAnimationBlueprintEditor

Windows
MacOS
Linux

Inheritance Hierarchy

FBlueprintEditor

IHasPersonaToolkit

IAnimationBlueprintEditor

References

Module

AnimationBlueprintEditor

Header

/Engine/Source/Editor/AnimationBlueprintEditor/Public/IAnimationBlueprintEditor.h

Include

#include "IAnimationBlueprintEditor.h"

Syntax

class IAnimationBlueprintEditor :
    public FBlueprintEditor,
    public IHasPersonaToolkit

Functions

Name Description

Public function Const

IAnimationSe...

 

GetAssetBrowser()

Get the asset browser we host

Public function Const

const FEdGra...

 

GetLastGraphPinTypeUsed()

Get the last pin type we used to create a graph pin

Public function Const

UAnimInstanc...

 

GetPreviewInstance()

Get the preview anim instance we are using, which can be a linked instance depending on preview settings

Public function

void

 

SetLastGraphPinTypeUsed

(
    const FEdGraphPinType& InType
)

Set the last pin type we used to create a graph pin

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