IAnimationEditor

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MacOS
Linux

Inheritance Hierarchy

References

Module

AnimationEditor

Header

/Engine/Source/Editor/AnimationEditor/Public/IAnimationEditor.h

Include

#include "IAnimationEditor.h"

Syntax

class IAnimationEditor :
    public FWorkflowCentricApplication,
    public IHasPersonaToolkit

Functions

Name Description

Public function

void

 

EditCurves

(
    UAnimSequenceBase* InAnimSeque...,
    const TArray< FCurveEditInfo >& In...,
    const TSharedPtr< ITimeSliderContro...
)

Edit the specified curves on the specified sequence

Public function Const

IAnimationSe...

 

GetAssetBrowser()

Get the asset browser we host

Public function

void

 

SetAnimationAsset

(
    UAnimationAsset* AnimAsset
)

Set the animation asset of the editor.

Public function

void

 

StopEditingCurves

(
    const TArray< FCurveEditInfo >& In...
)

Stop editing the specified curves

Classes

Name

Description

Public struct

FCurveEditInfo

Support structure for EditCurves

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