Module |
|
Header |
/Engine/Source/Editor/AnimationModifiers/Public/AnimationBlueprintLibrary.h |
Include |
#include "AnimationBlueprintLibrary.h" |
Source |
/Engine/Source/Editor/AnimationModifiers/Private/AnimationBlueprintLibrary.cpp |
static UAnimNotifyState * AddAnimationNotifyStateEvent
(
UAnimSequence * AnimationSequence,
FName NotifyTrackName,
float StartTime,
float Duration,
TSubclassOf< UAnimNotifyState > NotifyStateClass
)
Adds an Animation Notify State Event to Notify track in the given Animation with the given Notify State creation data