Module |
|
Header |
/Engine/Source/Editor/AnimationModifiers/Public/AnimationBlueprintLibrary.h |
Include |
#include "AnimationBlueprintLibrary.h" |
Source |
/Engine/Source/Editor/AnimationModifiers/Private/AnimationBlueprintLibrary.cpp |
static void GetAnimationInterpolationType
(
const UAnimSequence * AnimationSequence,
EAnimInterpolationType & InterpolationType
)
Retrieves the Animation Interpolation type for the given Animation Sequence