Module |
|
Header |
/Engine/Source/Editor/AnimationModifiers/Public/AnimationBlueprintLibrary.h |
Include |
#include "AnimationBlueprintLibrary.h" |
Source |
/Engine/Source/Editor/AnimationModifiers/Private/AnimationBlueprintLibrary.cpp |
static void GetAnimationNotifyEventNames
(
const UAnimSequence * AnimationSequence,
TArray< FName > & EventNames
)
Retrieves all Unique Animation Notify Events found within the given Animation Sequence