Module |
|
Header |
/Engine/Source/Editor/AnimationModifiers/Public/AnimationBlueprintLibrary.h |
Include |
#include "AnimationBlueprintLibrary.h" |
Source |
/Engine/Source/Editor/AnimationModifiers/Private/AnimationBlueprintLibrary.cpp |
static void IsValidTime
(
const UAnimSequence * AnimationSequence,
const float Time,
bool & IsValid
)
Checks whether or not the given Time Value lies within the given Animation Sequence's Length