UAnimationModifier::UpdateCompressedAnimationData

Checks if the animation data has to be re-baked / compressed and does so

Windows
MacOS
Linux

References

Module

AnimationModifiers

Header

/Engine/Source/Editor/AnimationModifiers/Public/AnimationModifier.h

Include

#include "AnimationModifier.h"

Source

/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifier.cpp

Syntax

void UpdateCompressedAnimationData()

Remarks

Checks if the animation data has to be re-baked / compressed and does so

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