UAnimationModifiersAssetUserData::GetAnimationModifierInstances

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References

Module

AnimationModifiers

Header

/Engine/Source/Editor/AnimationModifiers/Public/AnimationModifiersAssetUserData.h

Include

#include "AnimationModifiersAssetUserData.h"

Source

/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifiersAssetUserData.cpp

Syntax

const TArray< UAnimationModifier * > & GetAnimationModifierInstances() const

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