| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/AnimationModifiers/Public/AnimationModifiersAssetUserData.h |
Include |
#include "AnimationModifiersAssetUserData.h" |
class UAnimationModifiersAssetUserData : public UAssetUserData
Asset user data which can be added to a USkeleton or UAnimSequence to keep track of Animation Modifiers
Name | Description | ||
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AnimationModifierInstances |
Name | Description | ||
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AddAnimationModifier ( |
End UAssetUserData overrides |
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ChangeAnimationModifierIndex ( |
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const TArray... |
GetAnimationModifierInstances() |
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RemoveAnimationModifierInstance ( |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
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PostLoad() |
Begin UAssetUserData overrides |
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Serialize ( |
Handles reading, writing, and reference collecting using FArchive. |