SAssetTagItemTableRow::SetContent

Set the inner content of this row, preserving any extra UI (such as the expander arrows for tree views) that was added by ConstructChildren

Windows
MacOS
Linux

Override Hierarchy

SBorder::SetContent()

STableRow::SetContent()

SAssetTagItemTableRow::SetContent()

References

Module

AssetTagsEditor

Header

/Engine/Source/Editor/AssetTagsEditor/Public/SAssetTagItem.h

Include

#include "SAssetTagItem.h"

Syntax

virtual void SetContent
(
    TSharedRef< SWidget > InContent
)

Remarks

Set the inner content of this row, preserving any extra UI (such as the expander arrows for tree views) that was added by ConstructChildren

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss