Module |
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Header |
/Engine/Source/Editor/AudioEditor/Public/SoundCueEditorUtilities.h |
Include |
#include "SoundCueEditorUtilities.h" |
class FSoundCueEditorUtilities
No constructors are accessible with public or protected access.
Name | Description | ||
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CanPasteNodes ( |
Can we paste to this graph? |
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CreateDialogueContainers ( |
Adds USoundNodeDialoguePlayer nodes based on selected objects |
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CreateWaveContainers ( |
Adds SoundNodeWavePlayer nodes based on selected objects |
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GetBoundsForSelectedNodes ( |
Get the bounding area for the currently selected nodes |
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GetNumberOfSelectedNodes ( |
Gets the number of nodes that are currently selected |
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GetSelectedNodes ( |
Get the currently selected set of nodes |
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PasteNodesHere |
Perform paste on graph, at location |