USoundClassGraphSchema::DroppedAssetsOnGraph

Called when asset(s) are dropped onto a graph background.

Windows
MacOS
Linux

Override Hierarchy

UEdGraphSchema::DroppedAssetsOnGraph()

USoundClassGraphSchema::DroppedAssetsOnGraph()

References

Module

AudioEditor

Header

/Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraphSchema.h

Include

#include "SoundClassGraph/SoundClassGraphSchema.h"

Source

/Engine/Source/Editor/AudioEditor/Private/SoundClassGraphSchema.cpp

Syntax

virtual void DroppedAssetsOnGraph
(
    const TArray< struct FAssetData > & Assets,
    const FVector2D & GraphPosition,
    UEdGraph * Graph
) const

Remarks

Called when asset(s) are dropped onto a graph background.

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