| FEdGraphSchemaAction
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Module |
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Header |
/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphSchema.h |
Include |
#include "SoundCueGraph/SoundCueGraphSchema.h" |
struct FSoundCueGraphSchemaAction_NewNode : public FEdGraphSchemaAction
Action to add a node to the graph
Name | Description | ||
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UClass * |
SoundNodeClass |
Class of node we want to create |
Name | Description | |
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FSoundCueGraphSchemaAction_NewNode() |
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|
FSoundCueGraphSchemaAction_NewNode |
Name | Description | ||
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|
UEdGraphNode... |
PerformAction ( |
Execute this action, given the graph and schema, and possibly a pin that we were dragged from. |