| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphSchema.h |
Include |
#include "SoundCueGraph/SoundCueGraphSchema.h" |
class USoundCueGraphSchema : public UEdGraphSchema
Name | Description | |
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USoundCueGraphSchema ( |
Name | Description | ||
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ConnectionCausesLoop ( |
Check whether connecting these pins would cause a loop |
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GetPaletteActions ( |
Helper method to add items valid to the palette list |
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TryConnectNodes ( |
Attempts to connect the output of multiple nodes to the inputs of a single one |
Name | Description | ||
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BreakNodeLinks ( |
Breaks all links from/to a single node |
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BreakPinLinks ( |
Breaks all links from/to a single pin |
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const FPinCo... |
CanCreateConnection ( |
Determine if a connection can be created between two pins. |
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CreateDefaultNodesForGraph ( |
Populate new graph with any default nodes |
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DroppedAssetsOnGraph ( |
Called when asset(s) are dropped onto a graph background. |
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DroppedAssetsOnNode ( |
Called when asset(s) are dropped onto the specified node |
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GetAssetsGraphHoverMessage ( |
Allows schema to generate a tooltip (icon & message) when the specified asset(s) are dragged over the specified graph |
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GetContextMenuActions ( |
Gets actions that should be added to the right-click context menu for a node or pin |
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TSharedPtr< ... |
GetCreateCommentAction() |
Returns schema action to create comment from implemention |
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GetGraphContextActions ( |
Get all actions that can be performed when right clicking on a graph or drag-releasing on a graph from a pin |
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GetNodeSelectionCount ( |
Returns the currently selected graph node count |
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GetPinTypeColor ( |
Gets the draw color of a pin based on it's type. |
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ShouldHidePinDefaultValue ( |
If we should disallow viewing and editing of the supplied pin |
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TryCreateConnection ( |
Try to make a connection between two pins. |
Name |
Description |
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bSoundNodeClassesInitialized |
Whether the list of SoundNode classes has been populated |
SoundNodeClasses |
A list of all available SoundNode classes |