Module |
|
Header |
/Engine/Source/Editor/BehaviorTreeEditor/Public/BehaviorTreeEditorModule.h |
Include |
#include "BehaviorTreeEditorModule.h" |
Source |
/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorModule.cpp |
virtual TSharedRef< IBehaviorTreeEditor > CreateBehaviorTreeEditor
(
const EToolkitMode::Type Mode,
const TSharedPtr< class IToolkitHost > & InitToolkitHost,
class UObject * Object
)
Creates an instance of Behavior Tree editor. Only virtual so that it can be called across the DLL boundary.