FBehaviorTreeEditorModule::CreateBehaviorTreeEditor

Creates an instance of Behavior Tree editor.

Windows
MacOS
Linux

References

Module

BehaviorTreeEditor

Header

/Engine/Source/Editor/BehaviorTreeEditor/Public/BehaviorTreeEditorModule.h

Include

#include "BehaviorTreeEditorModule.h"

Source

/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorModule.cpp

Syntax

virtual TSharedRef< IBehaviorTreeEditor > CreateBehaviorTreeEditor
(
    const EToolkitMode::Type Mode,
    const TSharedPtr< class IToolkitHost > & InitToolkitHost,
    class UObject * Object
)

Remarks

Creates an instance of Behavior Tree editor. Only virtual so that it can be called across the DLL boundary.

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