UBehaviorTreeGraphNode_Composite::CanPlaceBreakpoints

Check if node can accept breakpoints

Windows
MacOS
Linux

Override Hierarchy

UBehaviorTreeGraphNode::CanPlaceBreakpoints()

UBehaviorTreeGraphNode_Composite::CanPlaceBreakpoints()

References

Module

BehaviorTreeEditor

Header

/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Composite.h

Include

#include "BehaviorTreeGraphNode_Composite.h"

Syntax

virtual bool CanPlaceBreakpoints() const

Remarks

Check if node can accept breakpoints

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