| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Root.h |
Include |
#include "BehaviorTreeGraphNode_Root.h" |
class UBehaviorTreeGraphNode_Root : public UBehaviorTreeGraphNode
Root node of this behavior tree, holds Blackboard data
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BlackboardAsset |
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UBehaviorTreeGraphNode_Root ( |
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UpdateBlackboard() |
Notify behavior tree about blackboard change |
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GetNameIcon() |
Gets icon resource name for title bar |
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GetDescription() |
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HasErrors() |
Check if node has any errors, used for assigning colors on graph |
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RefreshNodeClass() |
Reinitialize node instance |
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AllocateDefaultPins() |
Allocate default pins for a given node, based only the NodeType, which should already be filled in. |
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CanDuplicateNode() |
Whether or not this node can be safely duplicated (via copy/paste, etc...) in the graph |
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CanUserDeleteNode() |
Whether or not this node can be deleted by user action |
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GetNodeTitle ( |
Gets the name of this node, shown in title bar |
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GetTooltipText() |
Gets the tooltip to display when over the node |
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PostPlacedNewNode() |
A chance to initialize a new node; called just once when a new node is created, before AutowireNewNode or AllocateDefaultPins is called. |
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
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PostEditUndo() |
Called after applying a transaction to the object. |