| UEdGraphNode::GetNodeContextMenuActions()
|
Module |
|
Header |
/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Task.h |
Include |
#include "BehaviorTreeGraphNode_Task.h" |
Source |
/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Task.cpp |
virtual void GetNodeContextMenuActions
(
class UToolMenu * Menu,
class UGraphNodeContextMenuContext * Context
) const
Gets a list of actions that can be done to this particular node