| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Task.h |
Include |
#include "BehaviorTreeGraphNode_Task.h" |
class UBehaviorTreeGraphNode_Task : public UBehaviorTreeGraphNode
Name | Description | |
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UBehaviorTreeGraphNode_Task ( |
Name | Description | ||
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CanPlaceBreakpoints() |
Check if node can accept breakpoints |
Name | Description | ||
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AllocateDefaultPins() |
Allocate default pins for a given node, based only the NodeType, which should already be filled in. |
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GetNodeContextMenuActions ( |
Gets a list of actions that can be done to this particular node |
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GetNodeTitle ( |
Gets the name of this node, shown in title bar |