Module |
|
Header |
/Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionDatabase.h |
Include |
#include "BlueprintActionDatabase.h" |
Source |
/Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionDatabase.cpp |
bool ClearAssetActions
(
const FObjectKey & AssetObjectKey
)
Finds the database entry for the specified object and wipes it. The entry won't be rebuilt, unless RefreshAssetActions() is explicitly called after.
True if an entry was found and removed.
Parameter |
Description |
---|---|
AssetObjectKey |