Module |
|
Header |
/Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionDatabase.h |
Include |
#include "BlueprintActionDatabase.h" |
Source |
/Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionDatabase.cpp |
void RefreshAll()
Populates the action database from scratch. Loops over every known class and records a set of node-spawners associated with each.