Module |
|
Header |
/Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionFilter.h |
Include |
#include "BlueprintActionFilter.h" |
Source |
/Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionFilter.cpp |
static void Add
(
TArray< FTargetClassFilterData > & ToArray,
UClass * TargetClass
)
Helper to add a class to the TargetClasses, fills out FTargetClassFilterData