Module |
|
Header |
/Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionFilter.h |
Include |
#include "BlueprintActionFilter.h" |
Source |
/Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionFilter.cpp |
bool IsFiltered
(
FBlueprintActionInfo & BlueprintAction
)
Query to check and see if the specified action gets filtered out by this (and any and'd/or'd filters). NOT marked const to keep FIsFilteredDelegates from recursively calling.
False if the action passes the filter, otherwise false (the action got filtered out).
Parameter |
Description |
---|---|
BlueprintAction |
The node-spawner you wish to test. |