MD_AllowAbstractClasses

Metadata that should be used with UPARAM to specify whether a [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf) argument allows abstract classes

Windows
MacOS
Linux

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h

Include

#include "EdGraphSchema_K2.h"

Syntax

static const FName MD_AllowAbstractClasses;

Remarks

Metadata that should be used with UPARAM to specify whether a TSubclassOf argument allows abstract classes

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss