MD_HideSelfPin

If true, the self pin should not be shown or connectable regardless of purity, const, etc.

Windows
MacOS
Linux

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h

Include

#include "EdGraphSchema_K2.h"

Syntax

static const FName MD_HideSelfPin;

Remarks

If true, the self pin should not be shown or connectable regardless of purity, const, etc. similar to InternalUseParam

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss