FKCHandler_CallFunction::CheckIfFunctionIsCallable

Windows
MacOS
Linux

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Public/CallFunctionHandler.h

Include

#include "CallFunctionHandler.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/CallFunctionHandler.cpp

Syntax

virtual void CheckIfFunctionIsCallable
(
    UFunction * Function,
    FKismetFunctionContext & Context,
    UEdGraphNode * Node
)

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