Module |
|
Header |
/Engine/Source/Editor/BlueprintGraph/Public/CallFunctionHandler.h |
Include |
#include "CallFunctionHandler.h" |
Source |
/Engine/Source/Editor/BlueprintGraph/Private/CallFunctionHandler.cpp |
void CreateFunctionCallStatement
(
FKismetFunctionContext & Context,
UEdGraphNode * Node,
UEdGraphPin * SelfPin
)
Searches for the function referenced by a graph node in the CallingContext class's list of functions, validates that the wiring matches up correctly, and creates an execution statement.